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Returning to vanilla Dawn Of War after modding it to hell and back is an odd experience.
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Only 1997’s turn-based Final Liberation let you control Titans until the Ultimate Apocalypse mod came out. But the tabletop version of Warhammer 40,000 goes even bigger than that in the “Epic” line of games, in which skyscraper-sized mechs called Titans stomp into battle with each other. Part of what makes Dawn Of War more appealing than other RTS games (and particularly its sequel) is its scale, putting you in charge of entire squadrons and eventually building up to fleets of tanks that rumble across the terrain. Ultimate Apocalypse comes closer than anything else to bringing that imaginary game Warhammer 40,00 players dream of to life. Even when I tried to stack the deck in my favor by choosing the wimpy space-elf Eldar as my opponents (sorry, Eldar fans) they eventually swamped my position with spindly-limbed walkers and laser-spitting Brightlance platforms, breaking my Marines’ morale over and over till they had nowhere left to fall back to.
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Its maps throw hordes of enemies at you in growing numbers until by the end of it they’re swamping you with vehicles as your last turret’s about to fall. While one of Dawn Of War’s design aims was to push players into early conflict by forcing them to squabble over strategic points and relics, the Warhammer 40,000 fiction is full of doomed last stands in which small numbers of Space Marines or Imperial Guard hunker down while endless waves of enemies fall on them, and those are the scenarios Survival recreates. There is an encyclopedia of WH40K somewhere on the web (can't remember the url sorry), who try to list every single chapter "known", ie : that have been talked about in any official GW books, novels, video games or other official materials like White Dwarf (their monthly magazine) or official tourmaments/conventions, with the history they have (and links to other chapters, and so on).If you’ve ever set up a skirmish battle in Age Of Empires or the like just to turtle in your base and fight off any attackers who dare approach, you’ll understand the appeal of Survival: The Art Of Defence. They are awesome, their history is awesome, and they used to have quite some funny benefits, and great chars.Īfter that it's the Dark Angels, for the tortured feel they have, and the Blood Angels (soooo bordering on madness and corruption it's fun ).īut if you want lesser known chapters you can try the "children chapters" the one born from greater ones. Thanks if you make a suggestion and Ill consider all of them anyway.My favourite ones have always been the Space Wolves. I personally would Like one of the Lesser known ones but one with a proud history of Battles and Commanders. I have been Inspired to finally Make a full army for space marines but I am stuck at picking which Chapter to choose I was hoping for a few suggestions of the ones you love or collect.
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